Archives For orbitalblaze

12-22-12: We Won!

alchemedium —  December 22, 2012 — 2 Comments

One more thing the Mayans couldn’t predict….

…that alchemedium was going to win one of the 13 OUYA early dev kits; part of their #myouyagame contest!  We were pleasantly surprised (and honored) to see a tweet this afternoon from @playouya notifying us that we were one of three lucky winners for the final day of the giveaway promotion, alongside Snow Castle and Tyrus Peace.  Here is the post on reddit describing what made them choose us!  The alchemedium team would like to thank everyone who retweeted and favorited our tweets twitter; without you we couldn’t have won.

Finally, a small update on the other going-on’s:

  • Programming is back to where it was before the we started the Java port, and everything is running smooth as butter
  • Tom has been working hard on the next piece of music, the final stage music, and we should be hearing a WIP soon
  • Finishing touches are being added to our title logo, which should also be finished soon
  • and this…

A Tofu Tail icon

And with that, we wish you all a Happy Holiday.  Check back next week for some pictures of our upcoming snowboarding excursion!


I just thought I’d update all of our new followers on the happenings at alchemedium as of late.  We are still working hard on art assets, front end,  and testing/finalizing of gameplay mechanics.  We’ve recruited our friend Andy Randas to help out with the story bits (dialogue and “cut-scenes”), and Tom has finished the first track in our series of boss songs.  If you look above you’ll see our finalized logo, courtesy of Jessica Sell.  The cover art to our soundtrack is still in the works, but should be finished soon.  We are also getting ready to meet with lawyers for expensive and boring legal stuff.  Things are moving along at a good pace, and we are all more excited than we ever were to get this game finished and into your hands to play (well technically you can’t hold digital things, but whatevs)!

As a cool bonus to keep everyone else excited, here are some of of our crazy cool art things below:

We hope everyone has an awesome Turkey Day (naps FTW)!

Well, we are back to working on the game after our Borderlands 2 distraction. Things are moving at a good pace and our art and music assets are coming along nicely.
We have been working closely with a talented musician, Tom Benoit (OrbitalBlaze), on the music to convey the tone and emotion of the story elements through the gameplay.  We are excited to collaborate with him and can’t wait to hear what else he comes up with.  If you would to preview one of the tracks from the soundtrack, check out his bandcamp page.  The first track is even free for your downloading pleasure!
We put together a little teaser .gif to demonstrate the art direction towards which we are moving.
(Yes, that is a “rolling” cube of tofu.)
Let us know of your comments/thoughts; we look forward to hearing them!